getRandomTextureName() | TextureManager | |
getTextureName(unsigned int index) | TextureManager | |
getTextureNames() | TextureManager | |
isLinearFiltering() | TextureManager | |
isMipMapping() | TextureManager | |
isTexCompression() | TextureManager | |
isTexCompressionARB() | TextureManager | |
loadTexture(const char *imageFile) | TextureManager | |
loadTextures(std::vector< std::string > imageFiles) | TextureManager | |
setLinearFiltering(bool value) | TextureManager | |
setMipMapping(bool value) | TextureManager | |
setTexCompression(bool value) | TextureManager | |
setTexCompressionARB(bool value) | TextureManager | |
TextureManager(void) | TextureManager | |
~TextureManager(void) | TextureManager |