#include <VisComponentGL.h>
Protected Member Functions | |
virtual void | preRender () |
virtual void | postRender () |
void VisComponentGL::preRender | ( | ) | [inline, protected, virtual] |
Executes the subclass specified code before rendering this component.
virtual void VisComponentGL::postRender | ( | ) | [inline, protected, virtual] |
Executes the subclass specified code after rendering this component.