convertToArray(float *arrayPoint) | Point3f | [inline] |
operator *(float s) const | Point3f | [inline] |
operator *=(float s) | Point3f | [inline] |
operator+(const Point3f &p) const | Point3f | [inline] |
operator+=(const Point3f &p) | Point3f | [inline] |
operator=(const Point3f &p) | Point3f | [inline] |
Point3f(void) | Point3f | |
Point3f(float ax, float ay, float az) | Point3f | |
print() | Point3f | |
x | Point3f | |
y | Point3f | |
z | Point3f | |
~Point3f(void) | Point3f |